This section showcases the hands-on, minds-on projects that form the backbone of my classroom. Each one is designed to develop conceptual understanding, technical fluency, and creative expression—while meeting students where they are.

Design Pillars

  • Inquiry First – Projects begin with a question, not a worksheet.
  • Accessible Complexity – Scaffolded entry points with room to grow
  • Personal Relevance – Identity, choice, and real-world context
  • Visible Thinking – Code, reflections, visuals, and presentations

Explore Project Pages:

These projects aren’t just activities—they’re structured invitations into computational thinking, mathematical modeling, and personal discovery.